Difference between pages "STEAL" and "SNARE"

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'''STEAL'''
+
'''SNARE'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 +
[[Category:Skills]]
  
Usage:    steal <item> <victim>
+
Usage:    snare <target>
  
 
Duration: N/A
 
Duration: N/A
  
  
Use steal to steal gold or items from people. The chance of not getting
+
This skill will let you trap a mob in a room so they do not flee. This will
  
caught depends on how well you have practiced steal, and if the person
+
also start a fight with the mob and lag him a couple of rounds. This skill
  
is asleep. You cannot steal items that your victim is wearing.
+
also has a chance to fail, but will still start a fight.
  
 +
You can escape a snare when you keep moving or fleeing, especially when you
  
Due to misuse of the steal command, it is now illegal to steal from other
+
have trap aware.
 
 
players, unless you are both PK. Doing so will get you a flag for your
 
 
 
trouble.
 
 
 
 
 
Examples: steal gold drunk
 
 
 
steal sword mercenary
 
  
  
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providing, you belong to the specific class.  To find these Class Guildmasters,
 
providing, you belong to the specific class.  To find these Class Guildmasters,
  
type {cWHELP GUILDS' LOCATION{cx to find directions on how to get to them.
+
type HELP [[GUILDS' LOCATION]] to find directions on how to get to them.
  
  
 
Other Trainers:  
 
Other Trainers:  
  
Robin Hood - Medieval Dimension - Sherwood Forest
+
Consul-General Dools - Future Dimension - The Poon Towers
 
 
Consul-General Dools - Future Dimension - The Poon Towers
 
 
 
Schluh - Future Dimension - The Alpha Centauri Planets
 
 
 
Bedouin Boy - Prehistoric Dimension - The Valley of Kings
 
  
General Okkyokk & General Fizz - Future Dimension - Alpha Centauri
+
Crocodile Dundee - Future Dimension - The Outback
  
General Fizz - Future Dimension - Alpha Centauri
+
Trapper John - Old West Dimension - The Hole In The Wall
  
Dora Turpin - Medieval Dimension - The High Mountains
+
Trapper Joe - Old West Dimension - California Trails
  
  
See also: [[FLAGS]]  
+
See also: [[FLEE]]  [[TRAP AWARE]]  [[WIMPY]]  
  
See also: [[SPELLINFO]] [[STEAL]]
+
See also: [[SPELLINFO]] [[SNARE]]

Latest revision as of 18:22, 7 July 2017

SNARE

Usage: snare <target>

Duration: N/A


This skill will let you trap a mob in a room so they do not flee. This will

also start a fight with the mob and lag him a couple of rounds. This skill

also has a chance to fail, but will still start a fight.

You can escape a snare when you keep moving or fleeing, especially when you

have trap aware.


This is a Tier 1 skill. Those can be learned at the Class Guildmaster

providing, you belong to the specific class. To find these Class Guildmasters,

type HELP GUILDS' LOCATION to find directions on how to get to them.


Other Trainers:

Consul-General Dools - Future Dimension - The Poon Towers

Crocodile Dundee - Future Dimension - The Outback

Trapper John - Old West Dimension - The Hole In The Wall

Trapper Joe - Old West Dimension - California Trails


See also: FLEE TRAP AWARE WIMPY

See also: SPELLINFO SNARE