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| − | '''WHATNOW''' | + | '''ACIDHOLD ACID HOLD''' |
| | [[Category:Help Files]] | | [[Category:Help Files]] |
| | + | [[Category:Spells]] |
| | + | Usage: c 'acid hold' <victim> |
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| − | You will progress through each of the three learning areas designed for
| + | Duration: Instantaneous |
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| − | New Players. See {cLHELP SCHOOL{cx for more information.
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| | + | This spell is like shocking grasp and chill touch but acid based. |
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| − | Each class has 4 Tiers and each Tier has 50 levels.
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| − | You start out as a Tier 1 Level 1 (T1 L1)
| + | See also: [[SPELLINFO]] [[ACID HOLD]] [[SHOCKING GRASP]] |
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| − | At T1 L20, you will be prompted to choose a class and stats.
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| − | Please take a moment to read {cLHELP CHOOSE CLASS{cx to assist you.
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| − | REMORTING
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| − | When you reach T1 L50, you will be prompted that you {cLCAN REMORT NOW{cx.
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| − | Remorting is how your character will progress.
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| − | Type {ccREMORT{cx <class> to remort.
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| − | You can either remort into a different class as a T1 L1,
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| − | or you can choose to remort back into same class as a T2 L1.
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| − | Either way your HP will be decreased all the way back to nearly newbie stats.
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| − | Don't worry! You will build it back up again as you level.
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| − | You will retain spells/skills ONLY if you remort back into the same class.
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| − | Once you remort out of a class, all skills/spells learned will be unavailable,
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| − | until you remort back into that class OR become a GM. (See below)
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| − | GRAND MASTER
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| − | Once you remort through all 4 tiers of a class,
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| − | you will have mastered that class.
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| − | It will be added to your Mastered Classes in {ccWORTH{cx.
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| − | Once you mastered all 8 classes, you will become a GRAND MASTER (GM).
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| − | The advantage of working your way all the way through to GM
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| − | is you will retain all T1 and T2 skills and spells from each class,
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| − | and you will have all the skills and spells from the
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| − | class you specialized in.
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| − | CLANS
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| − | Once you remort the first time, you will be clanless.
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| − | You can choose to enter back into Seeker's Guild (see Bart for more info)
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| − | or you can pick any of the other clans. See {cLHELP CLANS{cx.
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| − | DEEDS
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| − | As you kill mobs, you will pick up deeds. See {cLHELP DEEDS{cx to find out more.
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| − | You will become Deed Master (DM) after you have collected 2000 deeds.
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| − | When you are ready to add even more fun to your experience,
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| − | read {cLHELP ROLEPLAY RP{cx and {cLHELP PLAYERKILLING{cx.
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| − | Have fun! Happy Hunting!
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| − | See also: [[SCHOOL]] [[INTRO]] [[CLANS]] [[DEEDS]] [[ROLEPLAY]] [[PLAYERKILLING]] [[REMORT]] [[GM]] | |