Difference between pages "SPELLCASTING CAST" and "HYPERACTIVITY"

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'''SPELLCASTING CAST'''
+
'''HYPERACTIVITY'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 +
[[Category:Skills]]
  
Usage: cast 'spellname' <victim>
+
Usage:   hyperactivity
  
cast 'spellname' <direction> (<target>)
+
Duration: Timed
  
cast 'spellname' <object>
 
  
cast 'spellname'
+
A hyperactive person starts spinning out with a massive speed increase as
  
 +
result. The skill improves the persons' speed for about 3 minutes.
  
If a spell is cast without a victim, the target is usually yourself.
 
  
The classes that mainly depend on spells are Priest, Mage and Esper.
+
Trainer Location:
  
Classes that don't have spellcasting abilities have to make do with
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Medieval Dimension
  
scrolls, wands, staffs and potions.
+
Future Dimension
  
 +
See also: [[HASTE]]
  
To see all spells/skills available to a certain class:
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See also: [[SPELLINFO]] [[HYPERACTIVITY]]
 
 
type skilllist <class-name>.
 
 
 
To see what spells you currently can learn type spells.
 
 
 
 
 
Example: skilllist esper
 
 
 
This will show you all the skills and spells that an Esper can learn.
 
 
 
 
 
To know when a spell casted upon yourself wears off type: AFFECT.
 
 
 
The duration and/or power of a spell depends on the amount of int, cha
 
 
 
and wis the caster has.
 
 
 
Also weatherconditions, day/night/twilight and temperature determine how
 
 
 
powerful a spell can be. So true casters better adjust their prompt to see
 
 
 
these.
 
 
 
 
 
See also: [[AFFECT]]  [[CLASSES]]  [[PRACTICE]]  [[PROMPT]]  [[STATS]]
 
 
 
See also: [[SKILLLIST]]  [[SPELLINFO]] [[SPELLSINDEX]]  
 
 
 
See also: Help on the different spell names.
 

Latest revision as of 22:02, 7 July 2017

HYPERACTIVITY

Usage: hyperactivity

Duration: Timed


A hyperactive person starts spinning out with a massive speed increase as

result. The skill improves the persons' speed for about 3 minutes.


Trainer Location:

Medieval Dimension

Future Dimension

See also: HASTE

See also: SPELLINFO HYPERACTIVITY