Difference between pages "AIR ELEMENTAL" and "HYPERACTIVITY"

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'''AIRELEMENTAL ELEMENTAL'''
+
'''HYPERACTIVITY'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 +
[[Category:Skills]]
  
Usage:    cast 'air elemental'
+
Usage:    hyperactivity
  
Duration: Limited
+
Duration: Timed
  
  
This spell allows the caster to summon an elemental of air that will follow
+
A hyperactive person starts spinning out with a massive speed increase as
  
them and follow orders. The elementals cast random spells on the caster and
+
result. The skill improves the persons' speed for about 3 minutes.
  
they can be used as a temporal 'walking' container. They stop following
 
  
when the caster quits, so don't forget to ask everything back.
+
Trainer Location:
  
 +
Medieval Dimension
  
This is a Tier 1 spell.  Those can be learned at the Class Guildmaster
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Future Dimension
  
providing, you belong to the specific class.  To find these Class Guildmasters,
+
See also: [[HASTE]]
  
type {cWHELP GUILDS' LOCATION{cx to find directions on how to get to them.
+
See also: [[SPELLINFO]] [[HYPERACTIVITY]]
 
 
 
 
Other Trainers:
 
 
 
Aeolus - Prehistoric Dimension - The Odessey
 
 
 
Cloud Giant - Medieval Dimension - A Rip In Time
 
 
 
 
 
See also: [[ELEMENTAL]]  [[CHA]]  [[CHARM]]  [[ORDER]]
 
 
 
See also: [[SPELLINFO]] [[AIR]] [[ELEMENTAL]]
 

Latest revision as of 21:02, 7 July 2017

HYPERACTIVITY

Usage: hyperactivity

Duration: Timed


A hyperactive person starts spinning out with a massive speed increase as

result. The skill improves the persons' speed for about 3 minutes.


Trainer Location:

Medieval Dimension

Future Dimension

See also: HASTE

See also: SPELLINFO HYPERACTIVITY