Difference between pages "MASTER MELEE" and "HOLD PERSON"

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'''MASTERMELEE MELEE'''
+
'''HOLDPERSON PERSON'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 +
[[Category:Spells]]
  
Usage:    Automatic once practiced
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Usage:    cast 'hold person' <victim>
  
Duration: N/A
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Duration: Timed
  
  
Fighters well trained in combat can master melee further, so they gain
+
With this spell the caster tries to hold his victim so the victim can't
  
more speed and more attackpoints.
+
flee to safety in the middle of a fight.  
  
  
Trainer Location:  
+
Trainer:  
  
Future Dimension
+
Captain Murphy
  
Prehistoric Dimension
+
Captain O'Reilly
  
 +
Calypso
  
See also: [[ADVANCED]] [[MELEE]]  [[MELEE]]  [[PRECURSOR]] [[SKILLS]]
+
Virgil Earp
  
See also: [[SPELLINFO]] [[MASTER]] [[MELEE]]
+
Marxites
 +
 
 +
Sheriff Ernest
 +
 
 +
Matt Dillon
 +
 
 +
Sostias
 +
 
 +
 
 +
See also: [[FLEE]]  [[RETREAT]]  [[SNARE]]  [[TRAP]] [[AWARE]]  
 +
 
 +
See also: [[SPELLINFO]] [[HOLD PERSON]]

Revision as of 21:59, 7 July 2017

HOLDPERSON PERSON

Usage: cast 'hold person' <victim>

Duration: Timed


With this spell the caster tries to hold his victim so the victim can't

flee to safety in the middle of a fight.


Trainer:

Captain Murphy

Captain O'Reilly

Calypso

Virgil Earp

Marxites

Sheriff Ernest

Matt Dillon

Sostias


See also: FLEE RETREAT SNARE TRAP AWARE

See also: SPELLINFO HOLD PERSON