Difference between pages "REMORT REMORTS REMORTING TIER TIERS" and "TRADEDEMAND"

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'''REMORT REMORTS REMORTING TIER TIERS'''
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'''TRADEDEMAND'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
  
Usage: remort <class>
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The normal price of a product is set by what the buyer is willing to pay.
  
 +
Quite often the price decreases by repeated deliveries. In some case, the
  
Your character can have up to 4 different classes. When you start the game you
+
original higher price will reset after the game reboots. In other cases,
  
start with a single class, and once you have reached level 50 in that class,
+
there may be a repeatable chain of trades, that must be done in the right
  
you are given the option to REMORT into a new class or the same class.
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order for prices to stay high. And in other cases it depends on the mood of
  
 +
the trader.
  
You will transform into that class as a level 1, keeping most of the skills
 
  
from your previous class as well as your maxmana and maxmove.
+
Different buyers may offer a better or worse price for the same product. The
  
The benefits of remorting include increased movement and mana points, and
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only way to find out the best price is by trial and error. And, in addition,  
  
larger array of skills.
+
players might be willing to pay more for certain products than the Traders.
  
 +
The best example of this mechanism are the famous Cos Potions. These are
  
This special feature of 4D allows you the choice of either spreading
+
rather special potions, which are either more effective than similar potions
  
your skills out over several classes or specializing in one class to reach
+
available, or do things that potions not normally do (like for instance a full
  
perfection in it. This means that your character will grow in strength and
+
mana or move restore).
  
power each time you remort.
 
  
 +
Each potion/pill has 6 ingredients. If you collect those and give them to the
  
Specializing means going through all the tiers in the same class, up to tier
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right Healer on Cos, they will reward you with 8 TP's plus one potion, which
  
4, level 50. Once you remort out of this, you have MASTERED the class. Each
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you in can use yourself - or trade to someone else. There are lots of people
  
class mastery gets a different special bonus.  
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in need on the islands, who all will pay well for these potions.  
  
If you then remort into a new class, you'll obtain the spells/skills from your
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There is also a travelling salesman, from which you can buy the same potions.
  
previous tiered class, at the right level, up till tier 2, plus the new
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But he might rip you off. His potions will cost you 20-30 TP each, while the  
  
skills/spells tier 1 from your new chosen class. Once you've become tier 3 in
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current 'normal' price for most potions among the Trader mobs lies around
  
your new class however you'll only have skills/spells from tier 1 from your
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8-10 TP.
  
original class. Once you've become tier 4 you'll only have the skills/spells
 
  
from your current class, while those of your first class will be 'forgotten'.
+
However, players might want to buy the potions too, rather than collecting the
  
 +
ingredients themself, they might pay you a bit more than you can get from
  
Once you have mastered all 8 classes, you will become a GRANDMASTER.
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the Trader mobs, perhaps 15 TP. So would this be a good deal? Maybe, but
  
Grandmasters are stronger than regular classes, because they receive a  
+
trading is not always as simple. Trading a potion to a certain mob might be
  
combination of most skills in the game, up to a certain level.
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only the first step in a chain. Once a confidence has been established, they
  
 +
might ask you to provide other products - things that potentially will yield a
  
See also: [[MASTERY]] [[BONUS]]
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much higher profit. This doesn't always happen, however, so again a bit of
 +
 
 +
experimenting is necessary.
 +
 
 +
 
 +
See also: [[TRADE]] [[CURRENCY]]  [[TRADEVALUE]]  [[TRADESUPPLY]]  [[TRADEPOINTS]]  [[TRADETIPS1]] [[TRADETIPS2]]

Revision as of 17:19, 13 July 2017

TRADEDEMAND

The normal price of a product is set by what the buyer is willing to pay.

Quite often the price decreases by repeated deliveries. In some case, the

original higher price will reset after the game reboots. In other cases,

there may be a repeatable chain of trades, that must be done in the right

order for prices to stay high. And in other cases it depends on the mood of

the trader.


Different buyers may offer a better or worse price for the same product. The

only way to find out the best price is by trial and error. And, in addition,

players might be willing to pay more for certain products than the Traders.

The best example of this mechanism are the famous Cos Potions. These are

rather special potions, which are either more effective than similar potions

available, or do things that potions not normally do (like for instance a full

mana or move restore).


Each potion/pill has 6 ingredients. If you collect those and give them to the

right Healer on Cos, they will reward you with 8 TP's plus one potion, which

you in can use yourself - or trade to someone else. There are lots of people

in need on the islands, who all will pay well for these potions.

There is also a travelling salesman, from which you can buy the same potions.

But he might rip you off. His potions will cost you 20-30 TP each, while the

current 'normal' price for most potions among the Trader mobs lies around

8-10 TP.


However, players might want to buy the potions too, rather than collecting the

ingredients themself, they might pay you a bit more than you can get from

the Trader mobs, perhaps 15 TP. So would this be a good deal? Maybe, but

trading is not always as simple. Trading a potion to a certain mob might be

only the first step in a chain. Once a confidence has been established, they

might ask you to provide other products - things that potentially will yield a

much higher profit. This doesn't always happen, however, so again a bit of

experimenting is necessary.


See also: TRADE CURRENCY TRADEVALUE TRADESUPPLY TRADEPOINTS TRADETIPS1 TRADETIPS2