Difference between pages "TRADETIPS2" and "TRADETIPS1"

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'''TRADETIPS2'''
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'''TRADETIPS1'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
  
For the first part of the tradetips type: help tradetips1
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# '''Traders are NOT Shopkeepers!'''
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#:main difference between Shopkeepers and a Trader mob is that Traders don't
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#:and sell things for gold coins. Instead you GIVE the merchandise to the
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#:and get Tradepoints and/or some other item in return. Most Traders also
 +
#:you some experiencepoints.
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# '''Never give a mob an item that it didn't ask for.'''
 +
#:the mob is a Trader, they will most likely give it back, drop it on the
 +
#:or even refuse to take it. But if it's an ordinary mob, it will just
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#:the item and you'll have to kill or steal to get it back. And if it is a
 +
#:you'll be in trouble, since most shopkeepers are unkillable. The
 +
#:way to determine if a mob is a shopkeeper is to type LIST. If you get
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#:response 'You cannot do that here.', there is no shop in the room.
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# '''Always talk to the mob before giving out any items.'''
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#:is the easiest way to determine what it wants. Most traders will react to
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#:word 'Greetings' or any of the dimensional greet phrases. Some of them
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#:also react to phrases like 'What is wrong?' or 'Do you need help?'
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#:many cases the mob will react to the approach by giving you a list of
 +
#:or even a business card. Otherwise you need to pay attention to
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#:the mob says. Keeping notes is a good idea.
  
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For the second part of the tradetips type: help  [[TRADETIPS2|tradetips2]]
  
# The Trader may not always want the same item.
 
#; because you have traded with a mob before, don't assume that it will
 
#; want the same thing the next time or give the same amount of
 
#; for it. Some of the Traders, for instance the Innkeepers and the
 
#; Traders, will always pay a fixed price for the same product. But
 
#; often the reward from a Trader for a specific item will drop drastically
 
#; the first delivery.
 
  
# The price may not always be the same.
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See also: [[TRADEVALUE]]  [[TRADESUPPLY]]  [[TRADEPOINTS]]  [[TRADETIPS2]]  
#; is defined by supply and demand and many mobs will ask for new things
 
#; each delivery. They might accept the first product you gave them again,
 
#; if they do, it's usually to a much lower price. Usually they will ask for
 
#; new product instead. Also you might get a different price for the same
 
#; from different Traders. And even our Traders can be in a bad mood and
 
#; less for the items at times.
 
 
 
# Don't try to cheat the Traders.
 
#; try to get advantages and avoid playerflags by using charmies to do the
 
#; Most of the Traders react very badly to this. Not only will they
 
#; your minion - (and in some cases you to) - on the spot, but attempts like
 
#; will keep you out of some very profitable trading opportunities.
 
 
 
See also: [[TRADEVALUE]]  [[TRADESUPPLY]]  [[TRADEPOINTS]]  [[TRADETIPS1]]  
 
  
 
See also: [[CURRENCY]]  [[PROFESSIONS]]
 
See also: [[CURRENCY]]  [[PROFESSIONS]]

Revision as of 16:26, 13 July 2017

TRADETIPS1

  1. Traders are NOT Shopkeepers!
    main difference between Shopkeepers and a Trader mob is that Traders don't
    and sell things for gold coins. Instead you GIVE the merchandise to the
    and get Tradepoints and/or some other item in return. Most Traders also
    you some experiencepoints.
  2. Never give a mob an item that it didn't ask for.
    the mob is a Trader, they will most likely give it back, drop it on the
    or even refuse to take it. But if it's an ordinary mob, it will just
    the item and you'll have to kill or steal to get it back. And if it is a
    you'll be in trouble, since most shopkeepers are unkillable. The
    way to determine if a mob is a shopkeeper is to type LIST. If you get
    response 'You cannot do that here.', there is no shop in the room.
  3. Always talk to the mob before giving out any items.
    is the easiest way to determine what it wants. Most traders will react to
    word 'Greetings' or any of the dimensional greet phrases. Some of them
    also react to phrases like 'What is wrong?' or 'Do you need help?'
    many cases the mob will react to the approach by giving you a list of
    or even a business card. Otherwise you need to pay attention to
    the mob says. Keeping notes is a good idea.

For the second part of the tradetips type: help tradetips2


See also: TRADEVALUE TRADESUPPLY TRADEPOINTS TRADETIPS2

See also: CURRENCY PROFESSIONS