Difference between pages "ALIGNMENT ALIGN" and "WORD OF RECALL"

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'''ALIGNMENT ALIGN'''
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'''WORDOFRECALL OF RECALL'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Spells]]
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[[Category:Precursor Spells]]
  
Alignment determines if you're good, neutral or evil. Alignment determines
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Usage:    cast 'word of recall' <victim>
  
how some mobs will react towards you. Some will attack you on sight, some
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Duration: Instantly
  
will only react or trade with you if you have a certain alignment. Also
 
  
equipment can sometimes have an alignment restriction.
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This spell will instantly send your target or yourself to the safe haven of
  
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Recall.
  
To receive a bonus for fighting certain aligned mobs/players see the helpfile
 
  
on Ethos.
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This is a Tier 1 spell. Those can be learned at the Class Guildmaster
  
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providing, you belong to the specific class.  To find these Class Guildmasters,
  
Alignment can range from 1000 to -1000, 1000 being very good and -1000 evil.  
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type HELP [[GUILDS' LOCATION]] to find directions on how to get to them.
  
An alignment between 350 and -350 is considered neutral.
 
  
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Other Trainers:
  
See also: [[ABSOLVE]] [[EVIL]] [[EYE]]  [[DETECT]] [[ALIGNMENT]]  [[REMOVE]] [[ALIGNMENT]] [[ETHOS]]
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Zedd - Medieval Dimension - The Midlands
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See also: [[GROUP RECALL]] [[RECALL]]  
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See also: [[SPELLINFO]] [[WORD OF RECALL]]

Latest revision as of 18:16, 13 July 2017

WORDOFRECALL OF RECALL

Usage: cast 'word of recall' <victim>

Duration: Instantly


This spell will instantly send your target or yourself to the safe haven of

Recall.


This is a Tier 1 spell. Those can be learned at the Class Guildmaster

providing, you belong to the specific class. To find these Class Guildmasters,

type HELP GUILDS' LOCATION to find directions on how to get to them.


Other Trainers:

Zedd - Medieval Dimension - The Midlands


See also: GROUP RECALL RECALL

See also: SPELLINFO WORD OF RECALL