Difference between pages "TRIGEDIT-OBJ-GIVE" and "TRIGEDIT-OBJ-DROP DROP-TRIGGER TRIG-OBJ-DROP"

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'''TRIGEDIT-OBJ-GIVE'''
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'''TRIGEDIT-OBJ-DROP DROP-TRIGGER TRIG-OBJ-DROP'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 +
[[Category:Building]]
  
TRIGEDIT-OBJ-GIVE
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Activated any time a character attempts to drop this object. This includes
  
TRIGEDIT-OBJ-GIVE
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putting the object into a container.
  
TRIGEDIT-OBJ-GIVE
 
  
  
Activated when a player attempts to give this object to another character.
+
If used with a return 0 the character will fail to drop the object.
 
 
 
 
If used with a return 0 the character will fail to give the object.
 
 
 
  
  
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Variables:
 
Variables:
  
%actor% - the character giving away the object
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%actor% - the character attempting to drop the object
  
%victim - the potential recipient of the object
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%self% - the item being dropped.
  
  
  
Example: {cRTSTAT 85{c0
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Example: {cRTSTAT 84{c0

Latest revision as of 11:44, 14 July 2017

TRIGEDIT-OBJ-DROP DROP-TRIGGER TRIG-OBJ-DROP

Activated any time a character attempts to drop this object. This includes

putting the object into a container.


If used with a return 0 the character will fail to drop the object.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Variables:

%actor% - the character attempting to drop the object

%self% - the item being dropped.


Example: {cRTSTAT 84{c0