Difference between pages "TRIGEDIT-ROOM-GLOBAL" and "TRIGEDIT-OBJ-GET"

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'''TRIGEDIT-ROOM-GLOBAL'''
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'''TRIGEDIT-OBJ-GET'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 +
[[Category:Building]]
  
TRIGEDIT-ROOM-GLOBAL
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Activated any time a character attempts to pick up this object.
  
TRIGEDIT-ROOM-GLOBAL
 
  
TRIGEDIT-ROOM-GLOBAL
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Numeric Arg : percentage chance this trigger will activate.
  
 +
Argument    : not used.
  
  
Not a trigger type by itself; used in conjunction with Random {cRHELP
 
  
TRIGEDIT-ROOM-RANDOM{c0. While Random triggers only trigger if players
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If used with a return 0 the character will fail to pick the object up.
  
are in the same room, Global Random triggers will trigger regardless.
 
  
  
Numeric Arg : not used.
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Variables:
  
Argument    : not used.
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%actor% - the character trying to get the object
  
  
  
Example: {cRTSTAT 50{c0
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Example: {cRTSTAT 83{c0

Latest revision as of 12:44, 14 July 2017

TRIGEDIT-OBJ-GET

Activated any time a character attempts to pick up this object.


Numeric Arg : percentage chance this trigger will activate.

Argument  : not used.


If used with a return 0 the character will fail to pick the object up.


Variables:

%actor% - the character trying to get the object


Example: {cRTSTAT 83{c0