Difference between pages "TRIGEDIT-MOB-SPEECH" and "TRIGEDIT-ROOM-DROP"

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'''TRIGEDIT-MOB-SPEECH'''
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'''TRIGEDIT-ROOM-DROP'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Building]]
  
TRIGEDIT-MOB-SPEECH
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Activated any time a character attempts to drop an item in this room.
  
TRIGEDIT-MOB-SPEECH
 
  
TRIGEDIT-MOB-SPEECH
 
  
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If used with a return 0 the character will fail to drop anything.
  
  
Activates when matching text is spoken by a character in the same room as the
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Numeric Arg : percent chance this trigger will be activated.
  
mobile.
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Argument    : not used.
 
 
 
 
Numeric Arg : 0: argument is a substring that must be found in the speech to cause a
 
 
 
match.
 
 
 
1: argument is a list of words, any of which found in the speech will
 
 
 
activate the trigger.
 
 
 
Argument    : a phrase or wordlist to be matched.
 
  
  
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Variables:
 
Variables:
  
%actor%  - the character whose speech activated the trigger
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%actor%  - the character attempting to drop the object
  
%speech% - the entire phrase spoken
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%object% - the object the character is attempting to drop
  
  
  
Example: {cRTSTAT 2776, 63{c0
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Example: {cRTSTAT 56{c0

Latest revision as of 13:15, 14 July 2017

TRIGEDIT-ROOM-DROP

Activated any time a character attempts to drop an item in this room.


If used with a return 0 the character will fail to drop anything.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Variables:

%actor% - the character attempting to drop the object

%object% - the object the character is attempting to drop


Example: {cRTSTAT 56{c0