Difference between pages "TRIGEDIT-MOB-FIGHT" and "TRIGEDIT-ROOM-DROP"

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'''TRIGEDIT-MOB-FIGHT'''
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'''TRIGEDIT-ROOM-DROP'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Building]]
  
TRIGEDIT-MOB-FIGHT
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Activated any time a character attempts to drop an item in this room.
  
TRIGEDIT-MOB-FIGHT
 
  
TRIGEDIT-MOB-FIGHT
 
  
 
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If used with a return 0 the character will fail to drop anything.
Activated each round of fighting, after the mobile has had all of its attacks.
 
  
  
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Variables:
 
Variables:
  
%actor% - the character this mobile is fighting
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%actor% - the character attempting to drop the object
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 +
%object% - the object the character is attempting to drop
  
  
  
Example: {cRTSTAT 70{c0
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Example: {cRTSTAT 56{c0

Latest revision as of 13:15, 14 July 2017

TRIGEDIT-ROOM-DROP

Activated any time a character attempts to drop an item in this room.


If used with a return 0 the character will fail to drop anything.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Variables:

%actor% - the character attempting to drop the object

%object% - the object the character is attempting to drop


Example: {cRTSTAT 56{c0