Difference between pages "REMORT REMORTS REMORTING TIER TIERS" and "TRIGGER-EDITORS"

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'''REMORT REMORTS REMORTING TIER TIERS'''
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'''TRIGGER-EDITORS'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 +
[[Category:Building]]
  
Usage: remort <class>
 
  
 +
A trigger consists of the type, information on when to execute it, a list of
  
Your character can have up to 4 different classes. When you start the game you
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commands, and a list of variables. Each class of game object (mobiles, objects,
  
start with a single class, and once you have reached level 50 in that class,
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and rooms) have their own set of triggers.
 
 
you are given the option to REMORT into a new class or the same class.
 
 
 
 
 
You will transform into that class as a level 1, keeping most of the skills
 
 
 
from your previous class as well as your maxmana and maxmove.
 
 
 
The benefits of remorting include increased movement and mana points, and
 
 
 
larger array of skills.
 
 
 
 
 
This special feature of 4D allows you the choice of either spreading
 
 
 
your skills out over several classes or specializing in one class to reach
 
 
 
perfection in it. This means that your character will grow in strength and
 
 
 
power each time you remort.
 
 
 
 
 
Specializing means going through all the tiers in the same class, up to tier
 
 
 
4, level 50. Once you remort out of this, you have MASTERED the class. Each
 
 
 
class mastery gets a different special bonus.
 
 
 
If you then remort into a new class, you'll obtain the spells/skills from your
 
 
 
previous tiered class, at the right level, up till tier 2, plus the new
 
 
 
skills/spells tier 1 from your new chosen class. Once you've become tier 3 in
 
 
 
your new class however you'll only have skills/spells from tier 1 from your
 
 
 
original class. Once you've become tier 4 you'll only have the skills/spells
 
 
 
from your current class, while those of your first class will be 'forgotten'.
 
 
 
 
 
Once you have mastered all 8 classes, you will become a GRANDMASTER.
 
 
 
Grandmasters are stronger than regular classes, because they receive a
 
 
 
combination of most skills in the game, up to a certain level.
 
 
 
 
 
See also: [[MASTERY]] [[BONUS]]
 

Latest revision as of 15:30, 14 July 2017

TRIGGER-EDITORS


A trigger consists of the type, information on when to execute it, a list of

commands, and a list of variables. Each class of game object (mobiles, objects,

and rooms) have their own set of triggers.