Difference between pages "RPBACKGROUND" and "ELEMENTS"

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'''RPBACKGROUND'''
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'''ELEMENTS'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
  
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Each class has a set of elemental strengths and weaknesses.
  
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All the spells have an element type.
  
The beauty about creating character backgrounds is that other people can
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Spells you cast that are the same element type as one of your
  
read them on our website, and get a sense of WHO you are, and WHY you are
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elemental strengths are more succesful, stronger, and cost you
  
that way. If you're a bitter old man but in the past your wife left you
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less in mana, you also have a natural resistance against spells
  
for a goat. Well, we can understand your bitterness.  
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that you have elemental strength in.
  
{cWSo the question remains: What makes a good background?
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However, the opposite is true for spells that have elements
  
The answer is simple: They all do (within reason){c0
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that match to your elemental weaknesses.
  
You can write your background like a story, where you talk of your
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The skill SCRIBE which lets you create scrolls of a particular
  
characters past in the third person ({crFaeryl went to Luskan{c0), or you  
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spell, will let you create ANY scroll of any spell that is the
  
can talk in the 1st person ({crI later went to Luskan{c0). Or even still,
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same element as one of your elemental strengths.
  
you can have someone ELSE tell your story!  ({crYou know, I heard about a
 
  
lass name Faeryl who went to Luskan, and became a Merchant Queen some
 
  
years later.{c0)
 
  
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<pre>
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----CLASS-----------STRENGTHS----------WEAKNESSES--------
  
So where should you start? Anywhere you want to start your characters
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Priest  ::    +Electric +Spirit -Dark  -Death
  
life. You can Make it detailed, or vague to add some mysterious
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Thief    ::    +Dark    +Death  -Spirit -Earth
  
atmosphere to him/her. But if you find yourself a little short on ideas
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Warrior  ::    +Death    +Air    -Dark  -Fire
  
we have provided some thinkers for you:
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Mage    ::    +Fire    +Ice    -Mind  -Spirit
  
 +
Hunter  ::    +Earth    +Ice    -Fire  -Electric
  
{cG1{c0) Birth Place (where it all starts)
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Ranger  ::    +Earth    +Air    -Mind  -Water
  
{cG2{c0) Great Event (something that changes your mindset)
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Gypsy    ::    +Death    +Fire  -Water  -Light
  
{cG3{c0) Tragedy (The loss of a loved one maybe?)
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Esper    ::    +Mind    +Spirit -Earth  -Ice
 
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</pre>
{cG4{c0) An evil villain! An ill fated love. {cM<3{c0
 
 
 
{cG5{c0) Your origin (Different planet/world/dimension?)
 
 
 
{cG6{c0) Tiny events (Fillers to give you some depth)
 
 
 
{cG7{c0) Great Adventure (Something epic, be it past or
 
 
 
present!)
 
 
 
 
 
The above are just some ideas to think about. Try not to make your
 
 
 
character overly powerful, and always win, like say a fight against the
 
 
 
entire Greek Pantheon and destroying it. So think carefully, and see what
 
 
 
you can come up with!
 

Latest revision as of 16:00, 14 July 2017

ELEMENTS

Each class has a set of elemental strengths and weaknesses.

All the spells have an element type.

Spells you cast that are the same element type as one of your

elemental strengths are more succesful, stronger, and cost you

less in mana, you also have a natural resistance against spells

that you have elemental strength in.

However, the opposite is true for spells that have elements

that match to your elemental weaknesses.

The skill SCRIBE which lets you create scrolls of a particular

spell, will let you create ANY scroll of any spell that is the

same element as one of your elemental strengths.



----CLASS-----------STRENGTHS----------WEAKNESSES--------

Priest   ::    +Electric +Spirit -Dark   -Death

Thief    ::    +Dark     +Death  -Spirit -Earth

Warrior  ::    +Death    +Air    -Dark   -Fire

Mage     ::    +Fire     +Ice    -Mind   -Spirit

Hunter   ::    +Earth    +Ice    -Fire   -Electric

Ranger   ::    +Earth    +Air    -Mind   -Water

Gypsy    ::    +Death    +Fire   -Water  -Light

Esper    ::    +Mind     +Spirit -Earth  -Ice