Difference between pages "INVOLVE INVOLVEMENT" and "CONSIDER"

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'''INVOLVE INVOLVEMENT'''
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'''CONSIDER'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Commands]]
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[[Category:New Player Guides]]
  
Usage involve <groupmember> <amount> (Amount is in a percentage)
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Usage: consider <target>
  
involve (to find out the max percentage you can involve someone)
 
  
involve even
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Consider informs you of the mob's class, level, tier, speed and hp. You'll
  
 +
also see in percentages what chance you have hitting the mob and what chance
  
You can set the involvement of a groupmember. The higher the involvement
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the mob has for hitting you. Consider does not take your class, or
  
of someone, the higher the chance of landing a hit against the enemy. To see
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hitpoints/special attacks/damage into account, nor your equipment and weapon.  
  
the involvement percentage of each groupmember type group. The groupmember
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A mob that cons fairly easy, could well be a total pushover for a low level
  
starting the fight with the mob will likely take most of the damage.
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warrior, while a mage at the same level might find it pretty hard to kill.
  
  
Involve even will split the involvement between the whole group evenly.
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See also: [[HIT]]  [[KILL]]
 
 
 
 
Example: You have 3 people in your group. One of them newly joined and the
 
 
 
involvement of the group members could look like this: Fred - involved 60%
 
 
 
(leader), Bob - involved 40% and Alice - involved 0%.
 
 
 
If Fred wants to set Alice's involvement to 20% he would type: involve Alice
 
 
 
# The above example will have changed to this then: Fred 40%, Bob 40 %,
 
#; 20%. Some percentage of the leader has been given to Alice.
 
#; Fred would now decide to change Alice's involvement to 70% he doesn't have
 
#; with his own percentage to give to Alice, so he'll have to take some of
 
#; percentage too. So involve Bob 30 and involve Alice 70 will result in:
 
#; 0%, Bob 30% and Alice 70%.
 
 
 
PK within groups, allows only groups that are compiled completely of PKers
 
 
 
fight each other (unless in arena).
 
 
 
PK groups can only start fights with other PK groups of similar size.
 
 
 
 
 
See also: [[GROUP]]  [[LEADER]]  [[PK]]
 

Latest revision as of 22:11, 18 July 2017

CONSIDER

Usage: consider <target>


Consider informs you of the mob's class, level, tier, speed and hp. You'll

also see in percentages what chance you have hitting the mob and what chance

the mob has for hitting you. Consider does not take your class, or

hitpoints/special attacks/damage into account, nor your equipment and weapon.

A mob that cons fairly easy, could well be a total pushover for a low level

warrior, while a mage at the same level might find it pretty hard to kill.


See also: HIT KILL