Difference between pages "LIFE TRANSFER" and "TRADETIPS2"

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'''LIFETRANSFER TRANSFER'''
+
'''TRADETIPS2'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 +
[[Category:Professions]]
  
Usage:   cast 'life transfer' <target>
+
For the first part of the tradetips type: help  [[TRADETIPS1]]
  
Duration: Instanteneous
 
  
 +
# '''The Trader may not always want the same item.'''
 +
#: Just because you have traded with a mob before, don't assume that it will
 +
#: necessarily want the same thing the next time or give the same amount of
 +
#: Tradepoints for it. Some of the Traders, for instance the Innkeepers and the
 +
#: Carpathos Traders, will always pay a fixed price for the same product.
 +
#: But quite often the reward from a Trader for a specific item will drop drastically
 +
#: after the first delivery.
 +
# '''The price may not always be the same.'''
 +
#: Trading is defined by supply and demand and many mobs will ask for new things
 +
#: after each delivery. They might accept the first product you gave them again,
 +
#: but if they do, it's usually to a much lower price. Usually they will ask for
 +
#: a new product instead. Also you might get a different price for the same
 +
#: product from different Traders. And even our Traders can be in a bad mood and
 +
#: pay less for the items at times.
 +
# '''Don't try to cheat the Traders.'''
 +
#: Don't try to get advantages and avoid playerflags by using charmies to do the
 +
#: delivery. Most of the Traders react very badly to this. Not only will they
 +
#: slay your minion - (and in some cases you too) - on the spot, but attempts like
 +
#: this will keep you out of some very profitable trading opportunities.
  
With the power of his mind the caster tries to transfer some of his own
 
  
health to that of the target, trying to keep the target alive. The more you
+
See also: [[TRADEVALUE]]  [[TRADESUPPLY]]  [[TRADEPOINTS]]  [[TRADETIPS1]] [[TRADETIPS2]]
  
tranfer the more the casters' own health goes down though so keep an eye on
+
See also: [[CURRENCY]]  [[PROFESSIONS]]
 
 
it.
 
 
 
 
 
This is a Tier 1 spell.  Those can be learned at the Class Guildmaster
 
 
 
providing, you belong to the specific class.  To find these Class Guildmasters,
 
 
 
type {cWHELP GUILDS' LOCATION{cx to find directions on how to get to them.
 
 
 
 
 
Other Trainers:
 
 
 
Cheiron - Prehistoric Dimension - Ancient Greece
 
 
 
 
 
See also: [[CURE]] [[LIGHT]]  [[CURE]] [[CRITIC]]  [[HEAL]]
 
 
 
See also: [[SPELLINFO]] [[LIFE]] [[TRANSFER]]
 

Latest revision as of 16:06, 18 April 2020

TRADETIPS2

For the first part of the tradetips type: help TRADETIPS1


  1. The Trader may not always want the same item.
    Just because you have traded with a mob before, don't assume that it will
    necessarily want the same thing the next time or give the same amount of
    Tradepoints for it. Some of the Traders, for instance the Innkeepers and the
    Carpathos Traders, will always pay a fixed price for the same product.
    But quite often the reward from a Trader for a specific item will drop drastically
    after the first delivery.
  2. The price may not always be the same.
    Trading is defined by supply and demand and many mobs will ask for new things
    after each delivery. They might accept the first product you gave them again,
    but if they do, it's usually to a much lower price. Usually they will ask for
    a new product instead. Also you might get a different price for the same
    product from different Traders. And even our Traders can be in a bad mood and
    pay less for the items at times.
  3. Don't try to cheat the Traders.
    Don't try to get advantages and avoid playerflags by using charmies to do the
    delivery. Most of the Traders react very badly to this. Not only will they
    slay your minion - (and in some cases you too) - on the spot, but attempts like
    this will keep you out of some very profitable trading opportunities.


See also: TRADEVALUE TRADESUPPLY TRADEPOINTS TRADETIPS1 TRADETIPS2

See also: CURRENCY PROFESSIONS