Difference between pages "BATTLESPAM NOBATTLESPAM SPAM" and "DOORS"

From 4Dimensions
(Difference between pages)
Jump to: navigation, search
(Bot: Automated import of articles)
 
(Bot: Automated import of articles *** existing text overwritten ***)
 
Line 1: Line 1:
'''BATTLESPAM NOBATTLESPAM SPAM'''
+
'''DOORS '''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
  
Spam is generally defined as repeated actions, usually with the intention of
+
The following info is for Builders. Players had better check HELP EXITS.
  
annoying people. There are for instance morons, who like to log on to a Mud
+
* The exits from a room can only be set AFTER the new rooms are created.
 +
* Exits must be set from BOTH sides, unless you want them to be one-way
 +
First in Redit, chose one of the directions under 6-B.
 +
This takes you to the Exit Editor:
  
just to spam the channels with obscenities, racial slurs or sometimes just  
+
* Choose 1 and set the vnum of the room the exit goes to.
 +
* Under 2 type in the exit desc (obligatory!)
 +
* If the exit is a door, set the door name under 3. Example: Door west
 +
* If you want a key for the door, type in the vnum of it under 4.
 +
*; (You have to make the key as an object first)
 +
* Under 5 set the Door Flags, 1) Closeable door or 2) Pickproof
 +
Make the doors similar from both sides, or they won't work properly.
 +
A door set as pickproof from one side and just closeable from the other
  
advertisements for another Mud. (This is the reason why level 1 players can't
+
side will not open and close automatically on both sides as it should.  
  
gossip much, since there is not always an imm online to stop this kind of
+
Doors must also be set in Zedit, as well as in Redit.
  
nuisance).
+
* In zedit, type N, D and choose one of the directions 1-5
 +
* Then chose one of the five options:  0) open, 1) closed, 2) locked,
 +
*; 3) closed, hidden, 4) closed, hidden, locked.
 +
This must be done from both sides in Zedit too.
  
 +
See also: [[EXITS]]  [[BUILDRULES]]  [[BUILDPOLICY]]  [[BUILDAWARDS]]  [[COLOURLIST]]
  
But there are things that cause irritating spam without the intent of being
+
See also: [[REDIT]]  [[MEDIT]]  [[OEDIT]]  [[ZEDIT]]  [[RESET]]  [[SEDIT]]  [[OLC]]  [[TRIGEDIT]]
 
 
annoying. Just a player getting all his potions from his bag could spam you
 
 
 
out of the screen. The gossip channel can be quite spammy, when there are
 
 
 
many players online and they all feel talkative. (This is the reason why most
 
 
 
open channels can be TOGGLED on and off. If some player is spamming you with
 
 
 
annoying tells, you also have the option to IGNORE <player>).
 
 
 
 
 
Finally, anyone who has fought a tough mob knows how spammy the fight messages
 
 
 
can be. There is however a remedy for that too: toggle NoBattlespam. This will
 
 
 
also stop you from seeing other people's title.
 
 
 
 
 
Apart from that: try to be a bit considerate. If you are going to check all
 
 
 
the pills in your bag, don't do it in a crowded room like Recall. Don't spam
 
 
 
people with repeating the same social over and over again.
 
 
 
As always - use your own common sense.
 
 
 
 
 
See also: [[BEHAVIOUR]]  [[CHANNELS]]  [[IGNORE]]  [[NETIQUETTE]]  [[RULES]]
 

Revision as of 22:43, 25 January 2016

DOORS

The following info is for Builders. Players had better check HELP EXITS.

  • The exits from a room can only be set AFTER the new rooms are created.
  • Exits must be set from BOTH sides, unless you want them to be one-way

First in Redit, chose one of the directions under 6-B. This takes you to the Exit Editor:

  • Choose 1 and set the vnum of the room the exit goes to.
  • Under 2 type in the exit desc (obligatory!)
  • If the exit is a door, set the door name under 3. Example: Door west
  • If you want a key for the door, type in the vnum of it under 4.
    (You have to make the key as an object first)
  • Under 5 set the Door Flags, 1) Closeable door or 2) Pickproof

Make the doors similar from both sides, or they won't work properly. A door set as pickproof from one side and just closeable from the other

side will not open and close automatically on both sides as it should.

Doors must also be set in Zedit, as well as in Redit.

  • In zedit, type N, D and choose one of the directions 1-5
  • Then chose one of the five options: 0) open, 1) closed, 2) locked,
    3) closed, hidden, 4) closed, hidden, locked.

This must be done from both sides in Zedit too.

See also: EXITS BUILDRULES BUILDPOLICY BUILDAWARDS COLOURLIST

See also: REDIT MEDIT OEDIT ZEDIT RESET SEDIT OLC TRIGEDIT