Difference between revisions of "TRADETIPS1"
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# '''Traders are NOT Shopkeepers!''' | # '''Traders are NOT Shopkeepers!''' | ||
− | #:main difference between Shopkeepers and a Trader mob is that Traders don't | + | #:The main difference between Shopkeepers and a Trader mob is that Traders don't |
#:and sell things for gold coins. Instead you GIVE the merchandise to the | #:and sell things for gold coins. Instead you GIVE the merchandise to the | ||
#:and get Tradepoints and/or some other item in return. Most Traders also | #:and get Tradepoints and/or some other item in return. Most Traders also | ||
#:you some experiencepoints. | #:you some experiencepoints. | ||
# '''Never give a mob an item that it didn't ask for.''' | # '''Never give a mob an item that it didn't ask for.''' | ||
− | #:the mob is a Trader, they will most likely give it back, drop it on the | + | #:If the mob is a Trader, they will most likely give it back, drop it on the |
#:or even refuse to take it. But if it's an ordinary mob, it will just | #:or even refuse to take it. But if it's an ordinary mob, it will just | ||
#:the item and you'll have to kill or steal to get it back. And if it is a | #:the item and you'll have to kill or steal to get it back. And if it is a | ||
Line 16: | Line 16: | ||
#:response 'You cannot do that here.', there is no shop in the room. | #:response 'You cannot do that here.', there is no shop in the room. | ||
# '''Always talk to the mob before giving out any items.''' | # '''Always talk to the mob before giving out any items.''' | ||
− | #:is the easiest way to determine what it wants. Most traders will react to | + | #:this is the easiest way to determine what it wants. Most traders will react to |
#:word 'Greetings' or any of the dimensional greet phrases. Some of them | #:word 'Greetings' or any of the dimensional greet phrases. Some of them | ||
#:also react to phrases like 'What is wrong?' or 'Do you need help?' | #:also react to phrases like 'What is wrong?' or 'Do you need help?' |
Latest revision as of 15:08, 18 April 2020
TRADETIPS1
- Traders are NOT Shopkeepers!
- The main difference between Shopkeepers and a Trader mob is that Traders don't
- and sell things for gold coins. Instead you GIVE the merchandise to the
- and get Tradepoints and/or some other item in return. Most Traders also
- you some experiencepoints.
- Never give a mob an item that it didn't ask for.
- If the mob is a Trader, they will most likely give it back, drop it on the
- or even refuse to take it. But if it's an ordinary mob, it will just
- the item and you'll have to kill or steal to get it back. And if it is a
- you'll be in trouble, since most shopkeepers are unkillable. The
- way to determine if a mob is a shopkeeper is to type LIST. If you get
- response 'You cannot do that here.', there is no shop in the room.
- Always talk to the mob before giving out any items.
- this is the easiest way to determine what it wants. Most traders will react to
- word 'Greetings' or any of the dimensional greet phrases. Some of them
- also react to phrases like 'What is wrong?' or 'Do you need help?'
- many cases the mob will react to the approach by giving you a list of
- or even a business card. Otherwise you need to pay attention to
- the mob says. Keeping notes is a good idea.
For the second part of the tradetips type: help TRADETIPS2
See also: TRADEVALUE TRADESUPPLY TRADEPOINTS TRADETIPS1 TRADETIPS2
See also: CURRENCY PROFESSIONS