Difference between revisions of "TRIGEDIT-MOB-GREET-ALL GREET-ALL TRIGEDIT-MOB-GREETALL"
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Latest revision as of 12:35, 14 July 2017
TRIGEDIT-MOB-GREET-ALL GREET-ALL TRIGEDIT-MOB-GREETALL
Identical to greet except the mobile does not have to see the entering character
for this trigger to activate. Does not work for poofins.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
Variables:
%actor% - the character entering the room
%direction% - the direction the character came from
Example: {cRTSTAT 67{c0