Difference between revisions of "TRADESUPPLY"
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'''TRADESUPPLY''' | '''TRADESUPPLY''' | ||
[[Category:Help Files]] | [[Category:Help Files]] | ||
+ | [[Category:Professions]] | ||
Usually there is a limited supply of all natural assets, both in time and | Usually there is a limited supply of all natural assets, both in time and | ||
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− | See also: [[TRADEVALUE]] [[TRADEDEMAND]] [[TRADEPOINTS]] [[ | + | See also: [[TRADEVALUE]] [[TRADEDEMAND]] [[TRADEPOINTS]] [[TRADETIPS1]] [[TRADETIPS2]] |
See also: [[CURRENCY]] [[PROFESSIONS]] | See also: [[CURRENCY]] [[PROFESSIONS]] |
Latest revision as of 16:29, 13 July 2017
TRADESUPPLY
Usually there is a limited supply of all natural assets, both in time and
place. You may have to wait a long time for some of them to respawn, people
may be hoarding others, keeping the supply down. The more people hunting for
the same things, the harder it will get, naturally.
Generally you can not trade any kind of 'organic' material (like food or
drink) from one Dimension in another. The Timewarp will destroy these
products, rendering them useless. There are a few exceptions to this, but
those should be self explanatory. Items like logs and minerals can be traded
in all Dimensions.
Some products, like grain, grapes, olives or goat milk, could be found on
almost any island. Others, like seafood and eggs, are easy to collect, but
have to be used before they decay.
Certain products or raw materials, for instance some of the potion
ingredients, could also be hidden, hard to find, or only be obtained in rather
remote or dangerous locations.
The harder an object is to get, the higher the value of it, generally.
See also: TRADEVALUE TRADEDEMAND TRADEPOINTS TRADETIPS1 TRADETIPS2
See also: CURRENCY PROFESSIONS