Difference between revisions of "RESCUE"
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'''RESCUE''' | '''RESCUE''' | ||
[[Category:Help Files]] | [[Category:Help Files]] | ||
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Usage: rescue <victim> | Usage: rescue <victim> | ||
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providing, you belong to the specific class. To find these Class Guildmasters, | providing, you belong to the specific class. To find these Class Guildmasters, | ||
− | type | + | type HELP [[GUILDS' LOCATION]] to find directions on how to get to them. |
Latest revision as of 16:08, 13 July 2017
RESCUE
Usage: rescue <victim>
Duration: Instantly
This command is useful if you want to try and make an attacker hit you
instead of your poor friend who is being pummelled. You can only 'turn' to
one monster for each rescue attempt. This is very useful when playing
in groups of course.
This is a Tier 1 skill. Those can be learned at the Class Guildmaster
providing, you belong to the specific class. To find these Class Guildmasters,
type HELP GUILDS' LOCATION to find directions on how to get to them.
Other Trainers:
Virgil Earp - Old West Dimension - Tombstone
Sheriff Ernest - Old West Dimension - Dry Gulch
Matt Dillon - Old West Dimension - Dodge City
City Guard - Medieval Dimension - Camelot
Grumville City Guard - Medieval Dimension - Dragon Island
NECPD Cop - Future Dimension - Necromunda
See also: SPELLINFO RESCUE