Difference between revisions of "PARRY"
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'''PARRY''' | '''PARRY''' | ||
[[Category:Help Files]] | [[Category:Help Files]] | ||
+ | [[Category:Skills]] | ||
Usage: None once practiced | Usage: None once practiced | ||
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providing, you belong to the specific class. To find these Class Guildmasters, | providing, you belong to the specific class. To find these Class Guildmasters, | ||
− | type | + | type HELP [[GUILDS' LOCATION]] to find directions on how to get to them. |
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− | See also: [[DODGE]] [[PRECURSOR | + | See also: [[DODGE]] [[PRECURSOR SKILLS]] |
See also: [[SPELLINFO]] [[PARRY]] | See also: [[SPELLINFO]] [[PARRY]] |
Latest revision as of 21:13, 7 July 2017
PARRY
Usage: None once practiced
Duration: instantly
Parry is a basic combat skill available to a fighter specialist, allowing them
to deflect attacks when wielding a weapon. Parry is automatically activated in
combat when the warrior learned the skill so the fighter doesn't need to type
a special command.
This is a Tier 1 skill. Those can be learned at the Class Guildmaster
providing, you belong to the specific class. To find these Class Guildmasters,
type HELP GUILDS' LOCATION to find directions on how to get to them.
Other Trainers:
Odysseus - Prehistoric Dimension
Camaris, the holy Paladin - Medieval Dimension
Warrior Lanseril - Medieval Dimension
Lanseril - Medieval Dimension
See also: DODGE PRECURSOR SKILLS
See also: SPELLINFO PARRY