Difference between revisions of "TRIGEDIT-OBJ-CONSUME"

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'''TRIGEDIT-OBJ-CONSUME'''
 
'''TRIGEDIT-OBJ-CONSUME'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 
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[[Category:Building]]
TRIGEDIT-OBJ-CONSUME
 
 
 
TRIGEDIT-OBJ-CONSUME
 
 
 
TRIGEDIT-OBJ-CONSUME
 
 
 
 
 
  
 
Activated any time a character attempts to consume (eat, drink, or quaff) this  
 
Activated any time a character attempts to consume (eat, drink, or quaff) this  

Latest revision as of 11:44, 14 July 2017

TRIGEDIT-OBJ-CONSUME

Activated any time a character attempts to consume (eat, drink, or quaff) this

object. If used with a return 0 the character will fail to consume the object.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Variables:

%actor% - the character attempting to consume the object.

%self% - the object being consumed.

%command% - either eat, drink, or consume.


Example: {cRTSTAT 1374{c0