Difference between revisions of "TRIGEDIT-ROOM-LEAVE"

From 4Dimensions
Jump to: navigation, search
(Bot: Automated import of articles)
 
m
 
Line 1: Line 1:
 
'''TRIGEDIT-ROOM-LEAVE '''
 
'''TRIGEDIT-ROOM-LEAVE '''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 
+
[[Category:Building]]
TRIGEDIT-ROOM-LEAVE
 
 
 
TRIGEDIT-ROOM-LEAVE
 
 
 
TRIGEDIT-ROOM-LEAVE
 
 
 
  
  
Line 26: Line 20:
 
Variables:  
 
Variables:  
  
%actor%    - the character leavering the room.  
+
%actor%    - the character leaving the room.  
  
 
%direction% - the direction the character is leaving to.
 
%direction% - the direction the character is leaving to.

Latest revision as of 14:27, 14 July 2017

TRIGEDIT-ROOM-LEAVE


Activated when someone leaves the room.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Used with return 0 will prevent the player from leaving the room.


Variables:

%actor% - the character leaving the room.

%direction% - the direction the character is leaving to.


Example: {cRTSTAT 58{c0