Difference between revisions of "ARMORLOCATIONS ARMOURLOCATIONS"
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Latest revision as of 20:55, 25 January 2016
ARMORLOCATIONS ARMOURLOCATIONS
The armor locations are
top_center
top left
top right
center
lower left
lower right
The goal for each player would be to get each location as well covered as
possible, or you might stand a larger chance of getting hit in that location.
Below are the body positions that are part of each location.
top_center (neck 1, neck 2, head, face, eyes, ear right, ear left, horns, antenna)
top left (finger left, hands, arms, shield, wrist left, hold, about)
top right (finger right, hands, arms, shield, wrist right, hold, about)
center (neck 1, neck 2, body, shield, about, waist, tail)
lower left (legs, feet, legs 2, feet 2, about, ankle left, tail)
lower right (legs, feet, legs 2, feet 2, about, ankle right, tail)
As you can see, neck is both covering center (torso) and top center (head).
These overlaps work well in the code.
See also: ARMORCLASS