Difference between revisions of "KILLERFLAG"
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Latest revision as of 20:56, 25 January 2016
KILLERFLAG
To be labelled a killer in 4D, you would have to murder a player against the
PK rules, which state that you and the target must BOTH be flagged PK. Whether
in character or out of character doesn't count; it would still be against the
rules.
Think of it as an automated Justice system that protects those who are not PK.
Obviously if you murdered someone in real life, a penalty would be put on you
as well.
If you attack someone against the PK rules, you will be given a killer flag
that shows up on who, as well as look, and it will also show in your prompt to
remind you every time you do something on the MUD that you HAVE broken a rule.
As a killer you have no rights, and the flag will stay on you as long as the
Immortals deem necessary; this could be hours, days, or even weeks of real
time.
So be warned now, having a killer flag is no joke. With this flag all the
shopkeepers will refuse to deal with you, and every player in the game will be
allowed to kill you, regardless of whether they are registered PK or not.
You'll also be summonable by other players even if you have nosummon on. Don't
be surprised if the many guards throughout the Dimensions attack you on sight
either. They will happily rid their lands of filth like you.
If you try to steal from a player, without both you and the target being PK,
you will get a thief flag, which works mainly the same as the killer flag.
In case you get the killer flag by mistake, by accidentally typing in the
wrong command, you must ask an Imm to be pardoned. This will be granted if
the victim confirms your story.