Difference between revisions of "TRIGEDIT-OBJ-CONSUME"
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Revision as of 04:00, 26 January 2016
TRIGEDIT-OBJ-CONSUME
TRIGEDIT-OBJ-CONSUME
TRIGEDIT-OBJ-CONSUME
TRIGEDIT-OBJ-CONSUME
Activated any time a character attempts to consume (eat, drink, or quaff) this
object. If used with a return 0 the character will fail to consume the object.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
Variables:
%actor% - the character attempting to consume the object.
%self% - the object being consumed.
%command% - either eat, drink, or consume.
Example: {cRTSTAT 1374{c0