Difference between revisions of "FAQ3"
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Revision as of 04:00, 26 January 2016
FAQ3
{cWWhy can't I buy something from the shop?{c0
There could be a few reasons for this... First, type i (short for inventory).
The first line tells you how many items you are carrying out of your maximum
possible. Are you at (or in some cases exceed) this limit? If so, you need to
decide what you can get rid of (or what you can put in a bag). If that's not
the case, then look at the second line - total weight. Is the total weight of
the objects you're carrying over your maxweight? If it is neither of these
things, then check to make sure you have enough gold (the shopkeeper usually
tells you if you don't, but you can just type gold to find out). Another reason
is you may be invisible. Most of the shopkeepers won't sell to someone they
can't see. To remedy this, type vis. This will, of course, end the spell of
invisibility so you will have to cast it upon yourself again (or do whatever
you did to be invis in the first place).
{cWWhere can I get a new feather?{c0
Ah, so you thought that feather was useless did you? Silly you. But first,
let's check to see if you actually have a feather. Type eq - are you holding
it? If so, just rem feather. If not, head on down to Barts (2 south of recall)
and say I am new here. Bart's really a sweet guy and he'll give you a new
flaming red feather.
{cWHow do I get to the Seekers guild?{c0
There are two ways to get to the seeker's guild. The first is by holding the
flaming red feather. The second is by typing recall, go south and go down
twice.
{cWWhy can't I wear certain items?{c0
Some of our items are restricted by race (why would centaurs want to wear
spurs?) and some by alignment (can you see a devil holding a cross?). Also,
certain races don't have certain body parts - example, a dwarf does not have
antennae, but a martian does. Also, some of our equipment is gained through
quests that put a flag on the player that completes that quest so only they
can use the item. See help races or help <racename> for more info.