TRIGEDIT-OBJ-CONSUME
From 4Dimensions
TRIGEDIT-OBJ-CONSUME
Activated any time a character attempts to consume (eat, drink, or quaff) this
object. If used with a return 0 the character will fail to consume the object.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
Variables:
%actor% - the character attempting to consume the object.
%self% - the object being consumed.
%command% - either eat, drink, or consume.
Example: {cRTSTAT 1374{c0