TRIGEDIT-ROOM-SPEECH
From 4Dimensions
TRIGEDIT-ROOM-SPEECH
Activates when matching text is spoken by a character in the room
Numeric Arg : 0: argument is a substring that must be found in the speech to cause a
match.
1: argument is a list of words, any of which found in the speech will
activate the trigger.
Argument : a phrase or wordlist to be matched.
Variables:
%actor% - the character whose speech activated the trigger
%speech% - the entire phrase spoken
Example: {cRTSTAT 53{c0