TRIGEDIT-VARIABLES-SPECIALS SPEC-VAR SELF RANDOM RANDOM TIME PEOPLE TRIGEDIT-SPEC-VAR RANDOM.CHAR SPEECH
TRIGEDIT-VARIABLES-SPECIALS SPEC-VAR SELF RANDOM RANDOM TIME PEOPLE TRIGEDIT-SPEC-VAR RANDOM.CHAR SPEECH
TRIGEDIT-VARIABLES-SPECIALS SPEC-VAR %SELF% RANDOM %RANDOM% %TIME% %PEOPLE% TRIGEDIT-SPEC-VAR %RANDOM.CHAR% %SPEECH%
TRIGEDIT-VARIABLES-SPECIALS SPEC-VAR %SELF% RANDOM %RANDOM% %TIME% %PEOPLE% TRIGEDIT-SPEC-VAR %RANDOM.CHAR% %SPEECH%
TRIGEDIT-VARIABLES-SPECIALS SPEC-VAR %SELF% RANDOM %RANDOM% %TIME% %PEOPLE% TRIGEDIT-SPEC-VAR %RANDOM.CHAR% %SPEECH%
Special Variables When using field - The variable returns:
self - The mob, item, or room running the script. Normal fields may be
used with this.
time.<field> - Field may be hour, day, month, or year. The returned value will
be the current hour in the mud (0-23), day of the month (1-35),
month (1-16), or year respectively.
people.<vnum> - This variable returns the number of people in the room
specified via vnum.
random.<#> - This returns a number between 1 and the field value.
%random.10% would return a number between 1 and 10.
random.char - This returns a random character in the room.
speech - This variable is set to the complete phrase spoken by an actor
that triggers a speech trigger.
|%var% - name's, someone's, your
&%var% - it, you, he/she
- %var% - it, you, him/her
- object only
'%obj% - something, name
Example: {cRTSTAT 31{c0