TRIGEDIT-ROOM-DROP

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TRIGEDIT-ROOM-DROP

TRIGEDIT-ROOM-DROP

TRIGEDIT-ROOM-DROP

TRIGEDIT-ROOM-DROP


Activated any time a character attempts to drop an item in this room.


If used with a return 0 the character will fail to drop anything.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Variables:

%actor% - the character attempting to drop the object

%object% - the object the character is attempting to drop


Example: {cRTSTAT 56{c0