TRIGEDIT-ROOM-DROP
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TRIGEDIT-ROOM-DROP
TRIGEDIT-ROOM-DROP
TRIGEDIT-ROOM-DROP
TRIGEDIT-ROOM-DROP
Activated any time a character attempts to drop an item in this room.
If used with a return 0 the character will fail to drop anything.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
Variables:
%actor% - the character attempting to drop the object
%object% - the object the character is attempting to drop
Example: {cRTSTAT 56{c0