TRIGEDIT-ROOM-DOOR TRIGEDIT-DOOR
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TRIGEDIT-ROOM-DOOR TRIGEDIT-DOOR
TRIGEDIT-ROOM-DOOR TRIGEDIT-DOOR
TRIGEDIT-ROOM-DOOR TRIGEDIT-DOOR
TRIGEDIT-ROOM-DOOR TRIGEDIT-DOOR
Activated when a player uses the door specific commands:
'close, open, pick, lock, unlock' on a door.
Used with return 0 will prevent the command from executing.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
Variables:
%actor% - the character using the command.
%direction% - the direction the command is used on.
%cmd% - the specific command activating the trigger
Example: {cRTSTAT 59{c0