TRIGEDIT-ROOM-DOOR TRIGEDIT-DOOR

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TRIGEDIT-ROOM-DOOR TRIGEDIT-DOOR

TRIGEDIT-ROOM-DOOR TRIGEDIT-DOOR

TRIGEDIT-ROOM-DOOR TRIGEDIT-DOOR

TRIGEDIT-ROOM-DOOR TRIGEDIT-DOOR


Activated when a player uses the door specific commands:

'close, open, pick, lock, unlock' on a door.


Used with return 0 will prevent the command from executing.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Variables:

%actor% - the character using the command.

%direction% - the direction the command is used on.

%cmd% - the specific command activating the trigger


Example: {cRTSTAT 59{c0