Difference between revisions of "RESCUE"

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'''RESCUE'''
 
'''RESCUE'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 +
[[Category:Skills]]
  
 
Usage:    rescue <victim>
 
Usage:    rescue <victim>
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providing, you belong to the specific class.  To find these Class Guildmasters,
 
providing, you belong to the specific class.  To find these Class Guildmasters,
  
type {cWHELP GUILDS' LOCATION{cx to find directions on how to get to them.
+
type HELP [[GUILDS' LOCATION]] to find directions on how to get to them.
  
  

Latest revision as of 17:08, 13 July 2017

RESCUE

Usage: rescue <victim>

Duration: Instantly


This command is useful if you want to try and make an attacker hit you

instead of your poor friend who is being pummelled. You can only 'turn' to

one monster for each rescue attempt. This is very useful when playing

in groups of course.


This is a Tier 1 skill. Those can be learned at the Class Guildmaster

providing, you belong to the specific class. To find these Class Guildmasters,

type HELP GUILDS' LOCATION to find directions on how to get to them.


Other Trainers:

Virgil Earp - Old West Dimension - Tombstone

Sheriff Ernest - Old West Dimension - Dry Gulch

Matt Dillon - Old West Dimension - Dodge City

City Guard - Medieval Dimension - Camelot

Grumville City Guard - Medieval Dimension - Dragon Island

NECPD Cop - Future Dimension - Necromunda


See also: SPELLINFO RESCUE