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  • '''MOUNTEDCOMBAT COMBAT''' the horses' legs to engage combat with their enemy. The rider will do more
    519 bytes (75 words) - 20:05, 22 March 2017
  • #REDIRECT [[MOUNTEDCOMBAT COMBAT]]
    108 bytes (11 words) - 18:02, 13 July 2017

Page text matches

  • ...ILLING_PLAYERSTEALING_PKSTEAL|Player Killing]] - Optional Player vs Player combat.<BR>
    5 KB (691 words) - 15:36, 19 April 2018
  • ...field" or Arena of 4 Dimension, where you can meet other players in mortal combat, regardless of whether you are registered as a "pkiller" or not. When you d ..." of 4 Dimension, another place where you can meet other players in mortal combat, regardless of whether you are registered as a "Pkiller" or not. You need a
    179 KB (30,495 words) - 22:54, 27 September 2021
  • at bay, their reserves of combat-ready warriors wearing thin. But, the fight<br/>
    116 KB (19,880 words) - 21:49, 7 October 2021
  • ...4D has quite a few things to offer: Exploring, Questing, Leveling through combat or converting collected Tradepoints into experience, collect Tokens to buy
    2 KB (375 words) - 11:20, 6 November 2015
  • ...bash 102) divine mind 122) heart squeeze 166) mounted combat 144) snare
    46 KB (6,262 words) - 00:41, 12 February 2021
  • It can be used for single combat or larger wars, where strategy should play
    1 KB (244 words) - 21:54, 25 January 2016
  • [[Category:Combat]]
    419 bytes (63 words) - 15:24, 13 July 2017
  • These flags, when toggled, allow you to act automatically in a combat
    1 KB (205 words) - 22:17, 17 July 2017
  • Murder is just another command to start a combat.
    543 bytes (85 words) - 16:25, 20 July 2017
  • but in general combat rely mostly on avoiding attacks, to be
    2 KB (289 words) - 22:49, 25 January 2016
  • |2||14||[[MOUNTED COMBAT]]||Y
    2 KB (264 words) - 14:13, 24 July 2017
  • and weapon combat skills, as well as their independence of other classes. |2||14||[[MOUNTED COMBAT]]||Y
    2 KB (242 words) - 13:51, 24 July 2017
  • | 2 || 14 || [[MOUNTED COMBAT]]|| Y
    2 KB (204 words) - 18:35, 23 June 2017
  • |2||14||[[MOUNTED COMBAT]]||Y
    2 KB (201 words) - 14:05, 24 July 2017
  • |2||14||[[MOUNTED COMBAT]]||Y
    1 KB (175 words) - 13:59, 24 July 2017
  • Some combat skills like TRAMPLE and JOUST can only be used if you are mounted.
    2 KB (310 words) - 19:20, 13 July 2017
  • A polymorphed person will be able to enter combat but he'll see different
    462 bytes (68 words) - 14:16, 30 April 2018
  • of humans. In a man to man combat they would be equal with a Gringo. They
    431 bytes (62 words) - 22:09, 23 June 2017
  • (for instance HELP [[COMBAT]] or HELP [[CLANS]])
    543 bytes (52 words) - 15:26, 14 July 2017
  • * [[MOUNTED_COMBAT|MOUNTED COMBAT]]
    1,020 bytes (90 words) - 19:30, 1 May 2018
  • 'F':victims name in combat 'L':victims level in combat
    1 KB (182 words) - 11:17, 14 July 2017
  • ==Combat== walls of text of combat messages, make sure this is turned off.
    8 KB (1,209 words) - 19:07, 30 April 2018
  • keeping you alive and protect your body in combat. Different types of armour
    2 KB (305 words) - 22:58, 7 July 2017
  • Melee, hand to hand, mounted combat and a few other skills are precursor You need [[MOUNTED COMBAT]] to know [[TRAMPLE]] and [[JOUST]].
    700 bytes (101 words) - 18:15, 13 July 2017
  • This skill allows a fighter to inflict additional damage to the usual combat repeatedly in combat at the cost of some moves.
    410 bytes (59 words) - 20:09, 7 July 2017
  • Warriors with this skill can get into a berserker rage while in combat. Their
    355 bytes (51 words) - 16:42, 13 July 2017
  • have been charged will sit for a few rounds of combat before getting up to
    483 bytes (70 words) - 14:43, 30 April 2018
  • This skill allows a warrior to inflict additional damage to the usual combat routine. Can be used repeatedly in combat. Every time cleave is used it will
    479 bytes (68 words) - 20:09, 7 July 2017
  • Dodge allows fighters to dodge hits while in combat. A fighter who employs dodge in combat does just that; the opponent has a higher chance of missing
    476 bytes (76 words) - 19:10, 7 July 2017
  • forcefully, concentrating on improving their combat ability. Focus improves
    433 bytes (54 words) - 19:10, 7 July 2017
  • forcefully, concentrating on improving their combat ability. Fortify
    423 bytes (52 words) - 22:30, 7 July 2017
  • A hunter that is well practiced in hand-to-hand combat will be able to
    910 bytes (134 words) - 17:57, 13 July 2017
  • Requires + See also: MOUNTED COMBAT
    401 bytes (61 words) - 19:36, 7 July 2017
  • See also: [[BASH]] [[FLEE]] [[RESCUE]] [[COMBAT]]
    1,019 bytes (166 words) - 22:03, 7 July 2017
  • combat successfully.
    402 bytes (51 words) - 16:40, 30 April 2018
  • '''MOUNTEDCOMBAT COMBAT''' the horses' legs to engage combat with their enemy. The rider will do more
    519 bytes (75 words) - 20:05, 22 March 2017
  • Parry is a basic combat skill available to a fighter specialist, allowing them combat when the warrior learned the skill so the fighter doesn't need to type
    849 bytes (123 words) - 22:13, 7 July 2017
  • This skill allows a hunter to use their mount in combat. If the hunter is on a Requires mounted combat.
    418 bytes (60 words) - 19:36, 7 July 2017
  • a combat you become visibile though so don't forget to re-equip if you want to stay invisible once the combat is over.
    663 bytes (96 words) - 20:56, 7 July 2017
  • participate in combat and will stop following the caster when they quit.
    660 bytes (89 words) - 20:06, 7 July 2017
  • The mobile will begin to hunt for victim, and engage in combat upon finding
    397 bytes (59 words) - 05:00, 26 January 2016
  • Activated during combat when the mobiles hit point percentage drops below a
    411 bytes (51 words) - 12:35, 14 July 2017
  • 'F':victims name in combat 'L':victims level in combat
    1 KB (174 words) - 05:00, 26 January 2016
  • See also: [[KICK]] [[COMBAT]]
    900 bytes (141 words) - 18:56, 7 July 2017
  • control to great use in combat. The skill improves the warriors' defence
    490 bytes (69 words) - 19:16, 7 July 2017
  • Fighters well trained in combat can master melee further, so they gain
    396 bytes (49 words) - 23:02, 7 July 2017
  • *[[REPELSANCTUARY_REPEL_SANCTUARY|Repel Sanctuary]] - Combat Skill *[[SWEEPATTACK|Sweepattack]] - Combat skill
    1 KB (187 words) - 21:15, 22 June 2017
  • This skill allows a gypsy to inflict additional damage to the usual combat routine. Can be used repeatedly in combat. Every time slit is used it will
    489 bytes (70 words) - 20:18, 7 July 2017
  • [[Category:Combat]]
    306 bytes (50 words) - 15:22, 13 July 2017
  • you can start combat with all of them at once by using kill all.
    223 bytes (41 words) - 05:01, 26 January 2016

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