Difference between revisions of "TRIGEDIT-MOB-FIGHT"

From 4Dimensions
Jump to: navigation, search
(Bot: Automated import of articles)
 
m
 
Line 1: Line 1:
 
'''TRIGEDIT-MOB-FIGHT'''
 
'''TRIGEDIT-MOB-FIGHT'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 
+
[[Category:Building]]
TRIGEDIT-MOB-FIGHT
 
 
 
TRIGEDIT-MOB-FIGHT
 
 
 
TRIGEDIT-MOB-FIGHT
 
 
 
  
 
Activated each round of fighting, after the mobile has had all of its attacks.
 
Activated each round of fighting, after the mobile has had all of its attacks.

Latest revision as of 12:34, 14 July 2017

TRIGEDIT-MOB-FIGHT

Activated each round of fighting, after the mobile has had all of its attacks.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Variables:

%actor% - the character this mobile is fighting


Example: {cRTSTAT 70{c0