Difference between revisions of "TRIGEDIT-MOB-FIGHT"

From 4Dimensions
Jump to: navigation, search
(Bot: Automated import of articles)
(No difference)

Revision as of 05:00, 26 January 2016

TRIGEDIT-MOB-FIGHT

TRIGEDIT-MOB-FIGHT

TRIGEDIT-MOB-FIGHT

TRIGEDIT-MOB-FIGHT


Activated each round of fighting, after the mobile has had all of its attacks.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Variables:

%actor% - the character this mobile is fighting


Example: {cRTSTAT 70{c0