Difference between revisions of "TRIGEDIT-MOB-MEMORY"

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'''TRIGEDIT-MOB-MEMORY'''
 
'''TRIGEDIT-MOB-MEMORY'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
 
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[[Category:Building]]
TRIGEDIT-MOB-MEMORY
 
 
 
TRIGEDIT-MOB-MEMORY
 
 
 
TRIGEDIT-MOB-MEMORY
 
 
 
  
 
Activated when the mobile encounters a character in its memory (mremember)  
 
Activated when the mobile encounters a character in its memory (mremember)  

Latest revision as of 12:35, 14 July 2017

TRIGEDIT-MOB-MEMORY

Activated when the mobile encounters a character in its memory (mremember)

list and there is no over-riding command. Any mobile making use of mremember

MUST have a memory script, even if it will never be called.


Numeric Arg : percent chance this trigger will be activated..

Argument  : not used.


Variables:

%actor% - the character being remembered


Example: {cRTSTAT 74{c0, {cRTSTAT 75{c0