TRIGEDIT-OBJ-CONSUME

From 4Dimensions
Revision as of 05:00, 26 January 2016 by Isibot (talk | contribs) (Bot: Automated import of articles)

(diff) ← Older revision | Latest revision (diff) | Newer revision → (diff)
Jump to: navigation, search

TRIGEDIT-OBJ-CONSUME

TRIGEDIT-OBJ-CONSUME

TRIGEDIT-OBJ-CONSUME

TRIGEDIT-OBJ-CONSUME


Activated any time a character attempts to consume (eat, drink, or quaff) this

object. If used with a return 0 the character will fail to consume the object.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Variables:

%actor% - the character attempting to consume the object.

%self% - the object being consumed.

%command% - either eat, drink, or consume.


Example: {cRTSTAT 1374{c0