TRIGEDIT-ROOM-CAST

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TRIGEDIT-ROOM-CAST

TRIGEDIT-ROOM-CAST

TRIGEDIT-ROOM-CAST

TRIGEDIT-ROOM-CAST


Activated if a spell is cast in the room.


Numeric Arg : percent chance this trigger will be activated.

Argument  : not used.


Used with return 0 will cause the spell not to be cast.


Variables:

%actor% - the caster of the spell

%spell% - the number of the spell

%spellname% - the name of the spell

%vict% - the target (mob/player) of the spell, if any.

%obj% - the target (object) of the spell, if any.


Example: {cRTSTAT 57{c0