Difference between revisions of "TRIGEDIT TRIGS TRIGGEREDIT TRIGGER-EDIT TRIGGERS DG SCRIPTS MOBPROGS MPROGS PROGS SCRIPTING"
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'''TRIGEDIT TRIGS TRIGGEREDIT TRIGGER-EDIT TRIGGERS DG SCRIPTS MOBPROGS MPROGS PROGS SCRIPTING''' | '''TRIGEDIT TRIGS TRIGGEREDIT TRIGGER-EDIT TRIGGERS DG SCRIPTS MOBPROGS MPROGS PROGS SCRIPTING''' | ||
[[Category:Help Files]] | [[Category:Help Files]] | ||
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Builder's working on their trial vnum do not need to learn this command, yet. | Builder's working on their trial vnum do not need to learn this command, yet. |
Revision as of 12:27, 14 July 2017
TRIGEDIT TRIGS TRIGGEREDIT TRIGGER-EDIT TRIGGERS DG SCRIPTS MOBPROGS MPROGS PROGS SCRIPTING
Builder's working on their trial vnum do not need to learn this command, yet.
Usage: trigedit <trigger vnum>
This command will let you edit a trigger/script within your designated
zone. If you specify an unused vnum, a new script will be created with
that number.
trigedit 3001 -- make a trigger in zone 30, with the vnum 3001
Go to http://welcor.n3.net to access the building documents.
Join the mailing list at: http://groups.yahoo.com/group/dg_scripts/
{cRNOTE: You must disable NOHASSLE to test triggers.{c0
{cRGOTO 1310{c0 to enter the trigedit hallway.
See also: TRIGEDIT-MENU TSTAT TLIST OLC