ECHO ECHOAROUND SEND TRIG-SEND ZONEECHO ZONEECHO ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO

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ECHO ECHOAROUND SEND TRIG-SEND ZONEECHO ZONEECHO ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO

%ECHO% %ECHOAROUND% %SEND% TRIG-SEND %ZONEECHO% ZONEECHO ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO

%ECHO% %ECHOAROUND% %SEND% TRIG-SEND %ZONEECHO% ZONEECHO ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO

%ECHO% %ECHOAROUND% %SEND% TRIG-SEND %ZONEECHO% ZONEECHO ZECHOAROUND ECHOAROUND OECHO WECHO MECHO OECHOAROUND WECHOAROUND MECHOAROUD OSEND WSEND MSEND ZONECHO


%echo% <message>

Message is sent to all non-sleeping characters in the same room that this

script is executing in.


%echoaround% <victim> <message>

Message will be sent to all characters in the room with victim, except for

the victim.


%send% <victim> <message>

Message will be sent to the victim only.


%zoneecho% <room vnum> <message>

Zoneecho echoes message to the entire zone. room vnum should be any vnum in

the zone you wish to echo around. 13400 would echo in zone 134.


NOTE: When used with mobs make sure the mobs can see the players. i.e not blind, set INFRA.

Example: {cRTSTAT 18{c0


See Also: %ASOUND%