IF ELSEIF END
IF ELSEIF END
IF ELSEIF END
IF ELSEIF END
IF ELSEIF END
Usage: if (expression)
...
elseif (expression)
...
else
...
end
if (if %actor.vnum% == -1)
%echo% You are a player
else
%echo% You are a mob.
end
An 'if' must occur before the other three. If expression evaluates to true
({cRHELP EXPRESSIONS{c0), the statements between the if statement and the next
elseif, else, or end are executed. If it stopped at an elseif or else, it scans
for the next end, and continues execution at that point. If the expression
evaluated to false, it searches for the next elseif, else, or end. If it finds
an elseif, it checks that expression. If it is true, it executes the statements
between the elseif and the next elseif, else, or end, and then finds the end of
the block. If it is false, it continues searching in the same pattern, until a
true elseif is found, an else is found, or an end is found. There may be 0 or
1 else statements and 0 or many elseif statements in the block.
For anyone having trouble with the format of if/elseif/else/end blocks
{cRTSTAT 22{c0. Relsqui made this excellent example.
- EVERY IF NEEDS AN END: 2 IF'S NEEDS 2 ENDS....***
See Also: EXPRESSIONS NESTED