ORCRIST

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ORCRIST

{cwo o o o o o o o o o o o o o o o o o o o o o o o o o o

o The {cROrc{crrist{cx: ( {cyO{cG==={cW{{=========-{cx ) o

o Amazing Weapon, it evolves! The Orcrist starts o

o its life as a 9d9 weapon. As it kills {cGOrc's{cx and o

o any beings, it gains experience(especially {cREVIL{cx) o

o Each level it goes up, it gains 1 to either its o

o hitroll modifier or its damroll modifier. o

o So if it starts as {cG9d9{cx, its next level will o

o be {cG10d10{cx, then {cG11d10{cx, and so on. o

o Its maximum is {cG14d14{cx. o

o At level 1 and up the {cROrc{crrist{cx will start to {cGlearn{cx o

o {cGspells{cx, and cast them during battle. o

o If you have not obtained your own orcrist o

o through whatever means, and use another sword, o

o the hitroll and damroll modifiers will turn to {cG0{cx. o

o At level 10 you may teleport to Moria by o

o whispering {crblood{cx to the sword. o

o o o o o o o o o o o o o o o o o o o o o o o o o o o


To look at gain values see help GAIN