ORCRIST
ORCRIST
{cwo o o o o o o o o o o o o o o o o o o o o o o o o o o
o The {cROrc{crrist{cx: ( {cyO{cG==={cW{{=========-{cx ) o
o Amazing Weapon, it evolves! The Orcrist starts o
o its life as a 9d9 weapon. As it kills {cGOrc's{cx and o
o any beings, it gains experience(especially {cREVIL{cx) o
o Each level it goes up, it gains 1 to either its o
o hitroll modifier or its damroll modifier. o
o So if it starts as {cG9d9{cx, its next level will o
o be {cG10d10{cx, then {cG11d10{cx, and so on. o
o Its maximum is {cG14d14{cx. o
o At level 1 and up the {cROrc{crrist{cx will start to {cGlearn{cx o
o {cGspells{cx, and cast them during battle. o
o If you have not obtained your own orcrist o
o through whatever means, and use another sword, o
o the hitroll and damroll modifiers will turn to {cG0{cx. o
o At level 10 you may teleport to Moria by o
o whispering {crblood{cx to the sword. o
o o o o o o o o o o o o o o o o o o o o o o o o o o o
To look at gain values see help GAIN