TRIG-DETACH

From 4Dimensions
Jump to: navigation, search

TRIG-DETACH

TRIG-DETACH

TRIG-DETACH

TRIG-DETACH


Usage: detach <vnum | all> id

  • if we - as described in the attach example, want our mob/obj/room to behave
  • differently, it's not always enough to just add another trigger with attach.
  • it might be necessary to remove some old ones :

detach 3000 %self.id% or

detach all %self.id%


The opposite of attach, this removes triggers from the specified target.


Example: {cRTSTAT 45{c0


See Also: ATTACH DETACH TRIG-ATTACH