TRIGEDIT-OBJ-LEAVE
From 4Dimensions
TRIGEDIT-OBJ-LEAVE
Activated when someone leaves the room the obj is in.
Numeric Arg : percent chance this trigger will be activated.
Argument : not used.
Used with return 0 will prevent the player from leaving the room.
Variables:
%actor% - the character leavering the room.
%direction% - the direction the character is leaving to.
Example: {cRTSTAT 89, 27147{c0