Difference between pages "RESETS" and "REDIT"

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'''RESETS'''
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'''REDIT'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Building]]
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[[Category:Commands]]
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REDIT
  
RESETS
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1)  Make Each Word In The Room Name Capitalised Like This
  
RESETS
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2)  Remember to type /c before typing in the new description.
  
RESETS
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3)  Check on the board what the different FLAGS do.
  
To make an item or a mob stay in the zone when the mud crashes or reboots,
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Always set INDOORS in rooms that are sector inside.
  
you have to RESET it. This is done in ZEDIT.
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Use the !MOB flag sensibly to keep wandering mobs penned in.
  
The reset on the top of the list will show up in the bottom of the room.
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4)  The sector type MUST be set properly! This is important!
  
Objects always show up above mobs, regardless of the reset order.
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5-B) see HELP DOORS
  
If you reset an object directly in a room and the max allowed is more than
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C    You can set a different room description for nighttime (10 PM to 5 AM)
  
1, you have to remove it from the room first, or a new one will pop up
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E-G) These descs are good for hiding stuff (Quests etc.) Use with sense. *)
  
every time the zone resets, until the max is reached.
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H-I) Smell and listen descs should be set, but can be similar in most rooms
  
If you equip a mob or give it something, this reset must always come directly
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S    This is used to set a script on the room.
  
after the reset of the mob in the list.
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Q    To quit the editor type q and y.
  
The same goes for objects that you put into containers.
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Type redit save <zone#> every time you quit redit.
  
Below is an example of what a correct reset should look like:
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* When you use any of the extra descs, (C, E, F, G), there should always be
 
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*; a hint to the keyword somewhere in the main room or object descs.
------------
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See also [[HELP]] [[REDIT]]  [[MEDIT]]  [[OEDIT]]  [[ZEDIT]]  [[RESET]]  [[SEDIT]]  [[DOORS]]  [[COLOURLIST]]
 
 
# Remove a drawer [7566] from room.
 
# Load a drawer [7566], Chance 100%, Max : 100
 
# then Put a vial  [7541] in a drawer [7566], Chance 100%, Max : 100
 
# Load Angela [7535], Chance 100% , Max : 1
 
# then Equip with a skirt [7513], Worn on hips, Chance 100%, Max : 50
 
# then Give it a vial  [7533], Chance 100%, Max : 100
 
#; more info about resets, type HELP ZEDIT
 
 
 
See also [[HELP]] [[REDIT]]  [[MEDIT]]  [[OEDIT]]  [[ZEDIT]]  [[SEDIT]]  [[DOORS]]  [[COLOURLIST]]  [[OLC]]
 

Latest revision as of 17:30, 23 June 2017

REDIT REDIT

1) Make Each Word In The Room Name Capitalised Like This

2) Remember to type /c before typing in the new description.

3) Check on the board what the different FLAGS do.

Always set INDOORS in rooms that are sector inside.

Use the !MOB flag sensibly to keep wandering mobs penned in.

4) The sector type MUST be set properly! This is important!

5-B) see HELP DOORS

C You can set a different room description for nighttime (10 PM to 5 AM)

E-G) These descs are good for hiding stuff (Quests etc.) Use with sense. *)

H-I) Smell and listen descs should be set, but can be similar in most rooms

S This is used to set a script on the room.

Q To quit the editor type q and y.

Type redit save <zone#> every time you quit redit.

  • When you use any of the extra descs, (C, E, F, G), there should always be
    a hint to the keyword somewhere in the main room or object descs.

See also HELP REDIT MEDIT OEDIT ZEDIT RESET SEDIT DOORS COLOURLIST