Difference between pages "IGNORE" and "ZEDIT"

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'''IGNORE'''
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'''ZEDIT'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Building]]
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[[Category:Commands]]
  
Usage: ignore <playername>
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B) Enter the name of the Builders here, with a space between the names.
  
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You can enter more names than one, but don't erase your own name, or
  
Ignore is the best way to deal with irritating players that keep sending you
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you'll lose access to the zone.
  
unwanted tells. It usually makes the target very upset, so it should be used
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Z) Enter zone name, Builder's name and the level range for the zone here.
  
with at least some consideration for other people's feelings.
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Use the following format: (10 40) The Range /Molly
  
Ignore only works until you or the target log out, after that it has to be
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X) Enter the dimension the zone is for.
  
renewed. You cannot permanently ignore somebody.
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L) Lifespan decides the time between resets of a zone. For a low level zone
  
No message about it is displayed, unless to the target, who will receive the
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it should be short (30 minutes,) for a high level at least 180 minutes.
  
message "He/she is ignoring you" next time they try to send you a tell.
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T) Top of zone is set by the code, don't touch this!
  
It does not prevent a player from sending notes to you.
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If you need more than 100 rooms for the zone, this need to be set by a
  
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Head Builder, or you can use two different zones.
  
See also: [[TELL]]  [[OFFTELL]]  [[MUTE]]
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R) The reset mode should be Normal in most cases.
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F) Remove the CLOSED Flag, or the mobs won't be able to move around. Check
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the board to see what the other Flags do.
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Reset Commands:
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* To make a reset, first type N (New), then 0 (number in the reset list)
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* Then decide the type, for instance M (Mob), O (object) or D (door).
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* If the reset number isn't 0 you'll get the question:
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*; Is this command dependant on the previous?
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*; If the command is E (equip), G (give) or P (put) type yes, otherwise no.
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* Type in the vnum of the mob/object
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* The max allowed should normally be 100, unless you want it restricted.
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For more info about Zedit, type HELP RESETS
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See also [[HELP]] [[REDIT]]  [[MEDIT]]  [[OEDIT]]  [[RESET]]  [[SEDIT]]  [[DOORS]]  [[COLOUR]]  [[OLC]]

Latest revision as of 17:31, 23 June 2017

ZEDIT

B) Enter the name of the Builders here, with a space between the names.

You can enter more names than one, but don't erase your own name, or

you'll lose access to the zone.

Z) Enter zone name, Builder's name and the level range for the zone here.

Use the following format: (10 40) The Range /Molly

X) Enter the dimension the zone is for.

L) Lifespan decides the time between resets of a zone. For a low level zone

it should be short (30 minutes,) for a high level at least 180 minutes.

T) Top of zone is set by the code, don't touch this!

If you need more than 100 rooms for the zone, this need to be set by a

Head Builder, or you can use two different zones.

R) The reset mode should be Normal in most cases.

F) Remove the CLOSED Flag, or the mobs won't be able to move around. Check

the board to see what the other Flags do.

Reset Commands:

  • To make a reset, first type N (New), then 0 (number in the reset list)
  • Then decide the type, for instance M (Mob), O (object) or D (door).
  • If the reset number isn't 0 you'll get the question:
    Is this command dependant on the previous?
    If the command is E (equip), G (give) or P (put) type yes, otherwise no.
  • Type in the vnum of the mob/object
  • The max allowed should normally be 100, unless you want it restricted.

For more info about Zedit, type HELP RESETS

See also HELP REDIT MEDIT OEDIT RESET SEDIT DOORS COLOUR OLC