Difference between pages "MAGE MAGES" and "ZEDIT"

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'''MAGE MAGES'''
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'''ZEDIT'''
 
[[Category:Help Files]]
 
[[Category:Help Files]]
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[[Category:Building]]
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[[Category:Commands]]
  
MAGES can cause the most damage out of any class, with a max damage
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B) Enter the name of the Builders here, with a space between the names.
  
somewhere up near 4000 per hit. Their bodies are weak though, they have the
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You can enter more names than one, but don't erase your own name, or
  
worst hp and worst defence of all the classes. Mages are for battle, long
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you'll lose access to the zone.
  
range powerful attacks. If you are a mage you will want to learn strategies
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Z) Enter zone name, Builder's name and the level range for the zone here.
  
to maximize damage to others, while avoiding it yourself.
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Use the following format: (10 40) The Range /Molly
  
Like all the spellcasting classes, mages fight barehanded, using an orb or
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X) Enter the dimension the zone is for.
  
staff to enhance the power of their spells.
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L) Lifespan decides the time between resets of a zone. For a low level zone
  
They will like +int +cha +hp items.
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it should be short (30 minutes,) for a high level at least 180 minutes.
  
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T) Top of zone is set by the code, don't touch this!
  
For a list of skills available to the MAGE class, type SKILLLIST MAGE
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If you need more than 100 rooms for the zone, this need to be set by a
  
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Head Builder, or you can use two different zones.
  
See also: [[CLASSES]]  [[MANIFEST]]  [[ORB]]  [[STAFF]]  [[WOODSING]]
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R) The reset mode should be Normal in most cases.
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F) Remove the CLOSED Flag, or the mobs won't be able to move around. Check
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the board to see what the other Flags do.
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Reset Commands:
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* To make a reset, first type N (New), then 0 (number in the reset list)
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* Then decide the type, for instance M (Mob), O (object) or D (door).
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* If the reset number isn't 0 you'll get the question:
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*; Is this command dependant on the previous?
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*; If the command is E (equip), G (give) or P (put) type yes, otherwise no.
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* Type in the vnum of the mob/object
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* The max allowed should normally be 100, unless you want it restricted.
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For more info about Zedit, type HELP RESETS
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See also [[HELP]] [[REDIT]]  [[MEDIT]]  [[OEDIT]]  [[RESET]]  [[SEDIT]]  [[DOORS]]  [[COLOUR]]  [[OLC]]

Latest revision as of 16:31, 23 June 2017

ZEDIT

B) Enter the name of the Builders here, with a space between the names.

You can enter more names than one, but don't erase your own name, or

you'll lose access to the zone.

Z) Enter zone name, Builder's name and the level range for the zone here.

Use the following format: (10 40) The Range /Molly

X) Enter the dimension the zone is for.

L) Lifespan decides the time between resets of a zone. For a low level zone

it should be short (30 minutes,) for a high level at least 180 minutes.

T) Top of zone is set by the code, don't touch this!

If you need more than 100 rooms for the zone, this need to be set by a

Head Builder, or you can use two different zones.

R) The reset mode should be Normal in most cases.

F) Remove the CLOSED Flag, or the mobs won't be able to move around. Check

the board to see what the other Flags do.

Reset Commands:

  • To make a reset, first type N (New), then 0 (number in the reset list)
  • Then decide the type, for instance M (Mob), O (object) or D (door).
  • If the reset number isn't 0 you'll get the question:
    Is this command dependant on the previous?
    If the command is E (equip), G (give) or P (put) type yes, otherwise no.
  • Type in the vnum of the mob/object
  • The max allowed should normally be 100, unless you want it restricted.

For more info about Zedit, type HELP RESETS

See also HELP REDIT MEDIT OEDIT RESET SEDIT DOORS COLOUR OLC